IA SUMMIT 2009

IA Summit 2009

We’re pleased to announce that the IA Summit 09 website is now up, 

ということで、「IAサミット2009」のウェブサイトが公開されました。

IA Summit 2009
IA Summit 2009

ということで、プレゼンテーションの内容も下記から見ることができます。

気になるのは、前からゲームのインターフェイスは気になっていたので、Donna Spencerさんの「Design Games for IA」が気になっています。さて、どれを見に行くか考えたいと思います。

  • Evolve or Die (Panel) – Christina Wodtke, Gene Smith, Russ Unger and Joshua Porter
  • You’re Not Doing It Right (Panel) – Melissa Mattross, Tim Richards, Chris Chandler, Michael Kopcsak
  • The Courage to Quit: Starting, Growing and Maintaining Your Own UX Business (Panel) – Sarah Rice, Whitney Hess, Frank Ramirez and Christopher Fahey
  • Design by Community: Drupal.org Case Study of Open Source Design – Leisha Reichelt
  • You are (Mostly) Here: Digital Space and The Context Problem – Andrew Hinton
  • Designing for, with & around Advertising – Karen McGrane
  • Portable Research: Observing Users on the Go – Nate Bolt and Tony Tulathimutte
  • Creating Magic Kingdoms: User Experience lessons from Disney’s Imagineers – Michael Atherton
  • A Fundamental Disruption: Moving Information Architecture into the Hands of Individual Consumers – Peter Sweeney and Robert Barlow-Busch
  • ROI: Speaking the Language of Business – Eric Reiss
  • The Semantic Web: What IAs Need To Know About Web 3.0 – Chiara Fox
  • Designing Rules: The Engine of User Experience – Daniel Brown
  • A Real Nowhere Man: Managing Remote Teams Remotely – Joe Sokohl
  • How Do You Describe a Role? A Hands-on Working Session for Writing UX Job Descriptions – Margaret Hanley and Lisa Colvin
  • Experience Themes: A Storytelling Technique Applied to Design – Cindy Chastain
  • Design Games for IA – Donna Spencer
  • Turning HiPPOs into Allies – Samantha Starmer
  • IA Spy School – Joe Dyer
  • Motivating Teams – Dorelle Rabinowitz
  • The Adoption of Web Standards into Web Design and Development: A Report on a Large Survey – Dave Robins and Sandra Katila
  • Using Enterprise IA to Support Business Strategy: Driving Revenue and Brand Health with Better Information Management – Gary Carlson and Samantha Starmer
  • Making Social Bookmarking Tastier: Delicious – Bernard Kerr
  • Personas and politics: The discursive construction of the User in IA – Adrienne Massanari
  • When appeasement is not enough, or how to work within “Government time” – Naomi Norman and Rajen Yadav
  • Discovering & Mining the Everyday – Richard Ziade
  • Integrating Effective Prototyping into Your Design Process – Fred Beecher
  • Strategic Role Working Session – Richard Anderson
  • UX Design & Deliverable Systems – Nathan Curtis
  • User Interfaces with MetaSearch Capabilities – Dick Horst, Dana Douglas and Cory Lebson
  • Usable, INFLUENTIAL Content: We Can Have It All – Colleen Jones and Mike Mahoney
  • Living persona: A new actor on the UCD stage – Peter Bogaards
  • Site Redesign: When hell freezes over use a blowtorch – Melissa Mattross
  • Selling IA: Heuristic Evaluation for the Pitch Process – Russ Unger
  • The Facets of Faceting: Models, Semantics and Representation – Kristoffer Dyrkorn and Helle Hoem
  • Business Centered Design – Christina Wodtke
  • Change as a Feature: Designing Products for Consumers in a State of Permanent Crisis – Mark Rolston
  • Prove It: Usability Measures in Benchmarking IA – Andrew Boyd
  • A House Divided – Eric Reiss
  • IA for the Rest of the World – Miles Rochford
  • Designing Social Interfaces: Principles, Best Practices and Patterns for Designing the Social Web – Erin Malone and Christian Crumlish
  • Gaming the Design: Using game design techniques – Dominic La Cava and Kellie Rae Carter
  • Making the Case for Social Networking Communities – Olga Howard
  • Leading With Insight – Matthew Milan
  • Redesigning a Global Site with Remote Research – Chris Farnum
  • Ubiquitous Information Architecture: Designing for change and for Web 3.0 – Chris Thorne
  • Lessons from the Slime Mold – Kate Rutter
  • Time to Spit on the Table: Being Functionally Appropriate Using Culturally Inappropriate Tactics – Dan Willis
  • Art & Science of Seductive Interactions – Stephen Anderson
  • Innovation Parkour – Matthew Milan and Michael Dila
  • UX Health Check – Livia Labate and Austin Govella
  • Are Human Beings Becoming Dumb Terminals? – Christine Boese
  • Professional UX Organizations: How to start and run a successful local group or chapter – Kyle Soucy and Nasir Barday
  • An Internet Watered Down (How We Can Save the Mobile Web) – John Pettengill
  • Agile for the rest of us – Anders Ramsay
  • Evangelizing Yourself: You can’t change the world if no one knows your name – Whitney Hess
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